Spell Level: 1
Spell School: Evocation
Casting Time: 1 Action
Components: V, S
Range: Self
Area: 15 ft. Cone
Duration: Instantaneous
Conditions/Effects: Fire, Damage
Attack/Save:
Ritual: No
Scaling: Spell Slot Level
Classes: Sorcerer, Wizard, Arcane Trickster, Circle of the Land, Eldritch Knight, Fiend Patron, Light Domain
A thin sheet of flames shoots forth from you. Each creature in a 15-foot Cone makes a Dexterity saving throw, taking 3d6 Fire damage on a failed save or half as much damage on a successful one.
Flammable objects in the Cone that aren’t being worn or carried start burning.
Using a Higher-Level Spell Slot. The damage increases by 1d6 for each spell slot level above 1.