Burning Hands

Spell • PHBLink to source

Spell Level: 1

Spell School: Evocation

Casting Time: 1 Action

Components: V, S

Range: Self

Area: 15 ft. Cone

Duration: Instantaneous

Conditions/Effects: Fire, Damage

Attack/Save:

Ritual: No

Scaling: Spell Slot Level

Classes: Sorcerer, Wizard, Arcane Trickster, Circle of the Land, Eldritch Knight, Fiend Patron, Light Domain

A thin sheet of flames shoots forth from you. Each creature in a 15-foot Cone makes a Dexterity saving throw, taking 3d6 Fire damage on a failed save or half as much damage on a successful one.

Flammable objects in the Cone that aren’t being worn or carried start burning.

Using a Higher-Level Spell Slot. The damage increases by 1d6 for each spell slot level above 1.

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