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Chill Touch

Spell • PHB

Spell Level: Cantrip

Spell School: Necromancy

Casting Time: 1 Action

Components: V, S

Range: Touch

Area: None

Duration: Instantaneous

Conditions/Effects: Damage (Necrotic)

Saving Throw: None

Ritual: No

Scaling: Character Level

Classes: Sorcerer, Warlock, Wizard

Link: Link to source

Channeling the chill of the grave, make a melee spell attack against a target within reach. On a hit, the target takes 1d10 Necrotic damage, and it can’t regain Hit Points until the end of your next turn.

Cantrip Upgrade. The damage increases by 1d10 when you reach levels 5 (2d10), 11 (3d10), and 17 (4d10).