Spell Level: 2
Spell School: Conjuration
Casting Time: 1 Action
Components: V, S, M (a sliver of glass)
Range: 60 ft.
Area: 5 ft. Cube
Duration: Concentration (1 Minute)
Conditions/Effects: Damage (Slashing)
Saving Throw: None
Ritual: No
Scaling: Spell Slot Level
Classes: Bard, Sorcerer, Warlock, Wizard
Link: Link to source
You conjure spinning daggers in a 5-foot Cube centered on a point within range. Each creature in that area takes 4d4 Slashing damage. A creature also takes this damage if it enters the Cube or ends its turn there or if the Cube moves into its space. A creature takes this damage only once per turn.
On your later turns, you can take a Magic action to teleport the Cube up to 30 feet.
Using a Higher-Level Spell Slot. The damage increases by 2d4 for each spell slot level above 2.