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Hold Monster

Spell • PHB

Spell Level: 5

Spell School: Enchantment

Casting Time: 1 Action

Components: V, S, M (a straight piece of iron)

Range: 90 ft.

Area: None

Duration: Concentration (1 Minute)

Conditions/Effects: Paralyzed

Saving Throw: Wisdom

Ritual: No

Scaling: Spell Slot Level

Classes: Bard, Sorcerer, Warlock, Wizard, Circle of the Sea, Oath of Vengeance, War Domain

Link: Link to source

Choose a creature that you can see within range. The target must succeed on a Wisdom saving throw or have the Paralyzed condition for the duration. At the end of each of its turns, the target repeats the save, ending the spell on itself on a success.

Using a Higher-Level Spell Slot. You can target one additional creature for each spell slot level above 5.