Spell Level: 9
Spell School: Abjuration
Casting Time: 1 Action
Components: V, S
Range: 60 ft.
Area: None
Duration: Instantaneous
Conditions/Effects: Blinded, Deafened, Poisoned, Healing
Attack/Save:
Ritual: No
Scaling: None
Classes: Cleric
A flood of healing energy flows from you into creatures around you. You restore up to 700 Hit Points, divided as you choose among any number of creatures that you can see within range. Creatures healed by this spell also have the Blinded, Deafened, and Poisoned conditions removed from them.