Spell Level: 1
Spell School: Necromancy
Casting Time: 1 Action
Components: V, S
Range: 60 ft.
Area: None
Duration: Instantaneous
Conditions/Effects: Poison, Poisoned, Damage, Debuff
Attack/Save:
Ritual: No
Scaling: Spell Slot Level
Classes: Sorcerer, Wizard, Alchemist, Arcane Trickster, Circle of the Land, Eldritch Knight
You shoot a greenish ray at a creature within range. Make a ranged spell attack against the target. On a hit, the target takes 2d8 Poison damage and has the Poisoned condition until the end of your next turn.
Using a Higher-Level Spell Slot. The damage increases by 1d8 for each spell slot level above 1.