Ray of Sickness

Spell • PHBLink to source

Spell Level: 1

Spell School: Necromancy

Casting Time: 1 Action

Components: V, S

Range: 60 ft.

Area: None

Duration: Instantaneous

Conditions/Effects: Poison, Poisoned, Damage, Debuff

Attack/Save:

Ritual: No

Scaling: Spell Slot Level

Classes: Sorcerer, Wizard, Alchemist, Arcane Trickster, Circle of the Land, Eldritch Knight

You shoot a greenish ray at a creature within range. Make a ranged spell attack against the target. On a hit, the target takes 2d8 Poison damage and has the Poisoned condition until the end of your next turn.

Using a Higher-Level Spell Slot. The damage increases by 1d8 for each spell slot level above 1.

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