Spell Level: 1
Spell School: Abjuration
Casting Time: 1 Bonus Action
Components: V, S, M (a shard of glass from a mirror)
Range: 30 ft.
Area: None
Duration: Time
Conditions/Effects: Buff, Warding
Saving Throw: Wisdom
Ritual: No
Scaling: None
Classes: Cleric
Link: Link to source
You ward a creature within range. Until the spell ends, any creature who targets the warded creature with an attack roll or a damaging spell must succeed on a Wisdom saving throw or either choose a new target or lose the attack or spell. This spell doesn’t protect the warded creature from areas of effect.
The spell ends if the warded creature makes an attack roll, casts a spell, or deals damage.