Spell Level: 2
Spell School: Evocation
Casting Time: 1 Action
Components: V, S
Range: 120 ft.
Area: None
Duration: Instantaneous
Conditions/Effects: Fire, Damage
Attack/Save:
Ritual: No
Scaling: Spell Slot Level
Classes: Sorcerer, Wizard, Arcane Trickster, Artillerist, Eldritch Knight, Fiend Patron, Light Domain
You hurl three fiery rays. You can hurl them at one target within range or at several. Make a ranged spell attack for each ray. On a hit, the target takes 2d6 Fire damage.
Using a Higher-Level Spell Slot. You create one additional ray for each spell slot level above 2.