[{"data":1,"prerenderedAt":273},["ShallowReactive",2],{"page-\u002Fwiki\u002Fcreating-a-character\u002Fbeyond-level-1":3,"navigation-main":153},{"id":4,"title":5,"body":6,"description":12,"extension":146,"meta":147,"navigation":148,"path":149,"seo":150,"stem":151,"__hash__":152},"wiki\u002Fwiki\u002F4.creating-a-character\u002F7.beyond-level-1.md","Beyond Level 1",{"type":7,"value":8,"toc":138},"minimark",[9,13,18,27,30,34,42,65,79,83,95,98,124,127,131],[10,11,12],"p",{},"A character is finished for about one session. After that they level, and the\nchoices start again — smaller each time, but the same kind of choice.",[14,15,17],"h2",{"id":16},"how-levelling-happens","How levelling happens",[10,19,20,21,26],{},"Two systems, and the group uses one of them. Under the first, you earn\n",[22,23],"tooltip",{"label":24,"tooltip-key":25},"Experience Points","rules\u002Fexperience-points"," for\nwhat you overcome, and crossing a threshold raises your level. Under the second\n— milestone advancement — the DM simply says the party has levelled when the\nstory reaches the right point.",[10,28,29],{},"Neither is more official than the other, and it is worth asking which one your\ntable runs, because it changes what the party is rewarded for doing.",[14,31,33],{"id":32},"what-each-level-brings","What each level brings",[10,35,36,37,41],{},"Every level gives you your class's feature for that level and another roll of\nyour ",[22,38],{"label":39,"tooltip-key":40},"Hit Point Die","rules\u002Fhit-point-dice"," added to\nyour maximum. Three levels do more than that:",[43,44,45,53,59],"ul",{},[46,47,48,52],"li",{},[49,50,51],"strong",{},"3rd"," — your subclass, for every class in the game.",[46,54,55,58],{},[49,56,57],{},"4th, 8th, 12th and 16th"," — an ability score improvement. Fighters get two\nmore, at 6th and 14th.",[46,60,61,64],{},[49,62,63],{},"19th"," — an Epic Boon, which is its own category of feat and only available\nhere.",[10,66,67,68,72,73,78],{},"Your ",[22,69],{"label":70,"tooltip-key":71},"Proficiency Bonus","rules\u002Fproficiency"," also\ngrows on a fixed schedule that has nothing to do with your class — the table is\non ",[74,75,77],"a",{"href":76},"\u002Fwiki\u002Fplaying-the-game\u002Fproficiency","Proficiency",".",[14,80,82],{"id":81},"feats-and-the-choice-at-every-asi-level","Feats, and the choice at every ASI level",[10,84,85,86,90,91,94],{},"At 4th, 8th, 12th and 16th you take a ",[74,87,89],{"href":88},"\u002Fdb\u002Ffeats","feat",". One of the feats\navailable is Ability Score Improvement, which raises one ability by 2 or two\nabilities by 1 — so the familiar \"+2 or a feat\" decision is really \"which feat\",\nwith the raw increase as one of the options. No ability can pass ",[49,92,93],{},"20"," this\nway.",[10,96,97],{},"Feats come in four kinds, and which are open to you depends on when you are\nchoosing:",[43,99,100,106,112,118],{},[46,101,102,105],{},[49,103,104],{},"Origin feats"," — the ten a background grants at 1st level.",[46,107,108,111],{},[49,109,110],{},"General feats"," — the largest group, and what an ability score improvement\nlevel is drawing from.",[46,113,114,117],{},[49,115,116],{},"Fighting Style feats"," — taken through a class feature rather than freely.",[46,119,120,123],{},[49,121,122],{},"Epic Boons"," — 19th level and above.",[10,125,126],{},"Taking the flat +2 is never wrong, particularly if it moves your primary ability\nto an even number or gets you to 20. But a feat is where a character stops being\na well-built example of their class and starts being specifically themselves,\nand by 8th level most characters can afford one.",[14,128,130],{"id":129},"expertise","Expertise",[10,132,133,134,137],{},"Some classes hand out\n",[22,135],{"label":130,"tooltip-key":136},"rules\u002Fexpertise"," as they level, which\ndoubles your proficiency bonus for one skill you are already proficient in. You\ncannot take it twice in the same skill, and it does nothing for a skill you have\nno proficiency in — so it rewards leaning into what your character is already\nbest at rather than patching what they are not.",{"title":139,"searchDepth":140,"depth":140,"links":141},"",2,[142,143,144,145],{"id":16,"depth":140,"text":17},{"id":32,"depth":140,"text":33},{"id":81,"depth":140,"text":82},{"id":129,"depth":140,"text":130},"md",{},true,"\u002Fwiki\u002Fcreating-a-character\u002Fbeyond-level-1",{"title":5,"description":12},"wiki\u002F4.creating-a-character\u002F7.beyond-level-1","B8L40AvuikKw50x5XEg9GgRwUe_twtC837dszsr9Rs0",[154],{"title":155,"path":156,"stem":157,"children":158},"Wiki","\u002Fwiki","wiki\u002F1.index",[159,160,164,208,235,239],{"title":155,"path":156,"stem":157},{"title":161,"path":162,"stem":163},"Introduction","\u002Fwiki\u002Fintroduction","wiki\u002F2.introduction",{"title":165,"path":166,"stem":167,"children":168},"Playing the Game","\u002Fwiki\u002Fplaying-the-game","wiki\u002F3.playing-the-game\u002F1.index",[169,170,174,178,182,186,190,192,196,200,204],{"title":165,"path":166,"stem":167},{"title":171,"path":172,"stem":173},"Damage and Healing","\u002Fwiki\u002Fplaying-the-game\u002Fdamage-and-healing","wiki\u002F3.playing-the-game\u002F10.damage-and-healing",{"title":175,"path":176,"stem":177},"Conditions","\u002Fwiki\u002Fplaying-the-game\u002Fconditions","wiki\u002F3.playing-the-game\u002F11.conditions",{"title":179,"path":180,"stem":181},"Rhythm of Play","\u002Fwiki\u002Fplaying-the-game\u002Frhythm-of-play","wiki\u002F3.playing-the-game\u002F2.rhythm-of-play",{"title":183,"path":184,"stem":185},"The Six Abilities","\u002Fwiki\u002Fplaying-the-game\u002Fthe-six-abilities","wiki\u002F3.playing-the-game\u002F3.the-six-abilities",{"title":187,"path":188,"stem":189},"D20 Tests","\u002Fwiki\u002Fplaying-the-game\u002Fd20-tests","wiki\u002F3.playing-the-game\u002F4.d20-tests",{"title":77,"path":76,"stem":191},"wiki\u002F3.playing-the-game\u002F5.proficiency",{"title":193,"path":194,"stem":195},"Actions","\u002Fwiki\u002Fplaying-the-game\u002Factions","wiki\u002F3.playing-the-game\u002F6.actions",{"title":197,"path":198,"stem":199},"Social Interaction","\u002Fwiki\u002Fplaying-the-game\u002Fsocial-interaction","wiki\u002F3.playing-the-game\u002F7.social-interaction",{"title":201,"path":202,"stem":203},"Exploration","\u002Fwiki\u002Fplaying-the-game\u002Fexploration","wiki\u002F3.playing-the-game\u002F8.exploration",{"title":205,"path":206,"stem":207},"Combat","\u002Fwiki\u002Fplaying-the-game\u002Fcombat","wiki\u002F3.playing-the-game\u002F9.combat",{"title":209,"path":210,"stem":211,"children":212},"Creating a Character","\u002Fwiki\u002Fcreating-a-character","wiki\u002F4.creating-a-character\u002F1.index",[213,214,218,222,226,230,234],{"title":209,"path":210,"stem":211},{"title":215,"path":216,"stem":217},"Choosing a Class","\u002Fwiki\u002Fcreating-a-character\u002Fchoosing-a-class","wiki\u002F4.creating-a-character\u002F2.choosing-a-class",{"title":219,"path":220,"stem":221},"Origin","\u002Fwiki\u002Fcreating-a-character\u002Forigin","wiki\u002F4.creating-a-character\u002F3.origin",{"title":223,"path":224,"stem":225},"Ability Scores","\u002Fwiki\u002Fcreating-a-character\u002Fability-scores","wiki\u002F4.creating-a-character\u002F4.ability-scores",{"title":227,"path":228,"stem":229},"Alignment and Details","\u002Fwiki\u002Fcreating-a-character\u002Falignment","wiki\u002F4.creating-a-character\u002F5.alignment",{"title":231,"path":232,"stem":233},"Equipment","\u002Fwiki\u002Fcreating-a-character\u002Fequipment","wiki\u002F4.creating-a-character\u002F6.equipment",{"title":5,"path":149,"stem":151},{"title":236,"path":237,"stem":238},"Rules Glossary","\u002Fwiki\u002Frules-glossary","wiki\u002F5.rules-glossary",{"title":240,"path":241,"stem":242,"children":243},"Dungeon Mastering","\u002Fwiki\u002Fdungeon-mastering","wiki\u002F6.dungeon-mastering\u002F1.index",[244,245,249,253,257,261,265,269],{"title":240,"path":241,"stem":242},{"title":246,"path":247,"stem":248},"Running the Game","\u002Fwiki\u002Fdungeon-mastering\u002Frunning-the-game","wiki\u002F6.dungeon-mastering\u002F2.running-the-game",{"title":250,"path":251,"stem":252},"Preparing a Session","\u002Fwiki\u002Fdungeon-mastering\u002Fpreparing-a-session","wiki\u002F6.dungeon-mastering\u002F3.preparing-a-session",{"title":254,"path":255,"stem":256},"Setting Difficulty","\u002Fwiki\u002Fdungeon-mastering\u002Fsetting-difficulty","wiki\u002F6.dungeon-mastering\u002F4.setting-difficulty",{"title":258,"path":259,"stem":260},"Building an Encounter","\u002Fwiki\u002Fdungeon-mastering\u002Fbuilding-an-encounter","wiki\u002F6.dungeon-mastering\u002F5.building-an-encounter",{"title":262,"path":263,"stem":264},"Running a Combat","\u002Fwiki\u002Fdungeon-mastering\u002Frunning-a-combat","wiki\u002F6.dungeon-mastering\u002F6.running-a-combat",{"title":266,"path":267,"stem":268},"Between Scenes","\u002Fwiki\u002Fdungeon-mastering\u002Fbetween-scenes","wiki\u002F6.dungeon-mastering\u002F7.between-scenes",{"title":270,"path":271,"stem":272},"Rewards","\u002Fwiki\u002Fdungeon-mastering\u002Frewards","wiki\u002F6.dungeon-mastering\u002F8.rewards",1767225600000]