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The table below is the\nstandard list — the things any character can do without a class feature saying\nso.",[20,21,22,35],"table",{},[23,24,25],"thead",{},[26,27,28,32],"tr",{},[29,30,31],"th",{},"Action",[29,33,34],{},"What it does",[36,37,38,50,61,72,83,94,105,116,127,138,149,160],"tbody",{},[26,39,40,47],{},[41,42,43],"td",{},[14,44],{"label":45,"tooltip-key":46},"Attack","rules\u002Fattack-action",[41,48,49],{},"Make an attack with a weapon or an Unarmed Strike.",[26,51,52,58],{},[41,53,54],{},[14,55],{"label":56,"tooltip-key":57},"Dash","rules\u002Fdash-action",[41,59,60],{},"Gain extra movement this turn equal to your Speed.",[26,62,63,69],{},[41,64,65],{},[14,66],{"label":67,"tooltip-key":68},"Disengage","rules\u002Fdisengage-action",[41,70,71],{},"Your movement provokes no Opportunity Attacks for the rest of the turn.",[26,73,74,80],{},[41,75,76],{},[14,77],{"label":78,"tooltip-key":79},"Dodge","rules\u002Fdodge-action",[41,81,82],{},"Until your next turn, attacks against you have Disadvantage if you can see the attacker, and your Dexterity saves have Advantage.",[26,84,85,91],{},[41,86,87],{},[14,88],{"label":89,"tooltip-key":90},"Help","rules\u002Fhelp-action",[41,92,93],{},"Give an ally Advantage on their next ability check, or on an ally's next attack against an enemy near you.",[26,95,96,102],{},[41,97,98],{},[14,99],{"label":100,"tooltip-key":101},"Hide","rules\u002Fhide-action",[41,103,104],{},"Make a Dexterity (Stealth) check to go unseen and unheard.",[26,106,107,113],{},[41,108,109],{},[14,110],{"label":111,"tooltip-key":112},"Influence","rules\u002Finfluence-action",[41,114,115],{},"Urge a creature to do something with a Charisma or Wisdom check, its attitude granting Advantage or Disadvantage.",[26,117,118,124],{},[41,119,120],{},[14,121],{"label":122,"tooltip-key":123},"Magic","rules\u002Fmagic-action",[41,125,126],{},"Cast a spell, or use a magic item or magical feature.",[26,128,129,135],{},[41,130,131],{},[14,132],{"label":133,"tooltip-key":134},"Ready","rules\u002Fready-action",[41,136,137],{},"Prepare an action now, to trigger on a condition you name.",[26,139,140,146],{},[41,141,142],{},[14,143],{"label":144,"tooltip-key":145},"Search","rules\u002Fsearch-action",[41,147,148],{},"Make a Wisdom check to find something.",[26,150,151,157],{},[41,152,153],{},[14,154],{"label":155,"tooltip-key":156},"Study","rules\u002Fstudy-action",[41,158,159],{},"Make an Intelligence check to recall or work something out.",[26,161,162,168],{},[41,163,164],{},[14,165],{"label":166,"tooltip-key":167},"Utilize","rules\u002Futilize-action",[41,169,170],{},"Use a nonmagical object.",[172,173,175],"h2",{"id":174},"the-table-is-a-floor-not-a-ceiling","The table is a floor, not a ceiling",[10,177,178],{},"Class features and magic items hand out further options constantly, and beyond\nthose you can simply attempt things the rules do not name — the DM decides\nwhether it is possible and what, if anything, you roll for it. An action that\nisn't on this table isn't forbidden; it just hasn't been pre-priced.",[172,180,182],{"id":181},"actions-you-get-on-top","Actions you get on top",[10,184,185,186,190,191,195],{},"A ",[14,187],{"label":188,"tooltip-key":189},"Bonus Action","rules\u002Fbonus-action"," is a second,\nsmaller action, and you only have one if some feature has granted it — there is\nno general list to choose from. A\n",[14,192],{"label":193,"tooltip-key":194},"Reaction","rules\u002Freaction"," happens outside your\nturn, in response to a trigger, and you get one per round.",{"title":197,"searchDepth":198,"depth":198,"links":199},"",2,[200,201],{"id":174,"depth":198,"text":175},{"id":181,"depth":198,"text":182},"On your turn you can move and take one\n. 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