[{"data":1,"prerenderedAt":354},["ShallowReactive",2],{"page-\u002Fwiki\u002Fplaying-the-game\u002Fd20-tests":3,"navigation-main":232},{"id":4,"title":5,"body":6,"description":224,"extension":225,"meta":226,"navigation":227,"path":228,"seo":229,"stem":230,"__hash__":231},"wiki\u002Fwiki\u002F3.playing-the-game\u002F4.d20-tests.md","D20 Tests",{"type":7,"value":8,"toc":217},"minimark",[9,19,31,96,99,104,112,174,182,186,199,206,210],[10,11,12,13,18],"p",{},"When the outcome of something is in doubt, you make a\n",[14,15],"tooltip",{"label":16,"tooltip-key":17},"D20 Test","rules\u002Fd20-test",": roll a twenty-sided die,\nadd every modifier that applies, and compare the total to a target number. Meet\nthe target or beat it and you succeed.",[10,20,21,22,26,27,30],{},"There are exactly three of them, and the difference is only ever ",[23,24,25],"em",{},"who started it","\nand ",[23,28,29],{},"what you are aiming at",".",[32,33,34,50],"table",{},[35,36,37],"thead",{},[38,39,40,44,47],"tr",{},[41,42,43],"th",{},"Test",[41,45,46],{},"You make it when",[41,48,49],{},"You are trying to beat",[51,52,53,68,82],"tbody",{},[38,54,55,62,65],{},[56,57,58],"td",{},[14,59],{"label":60,"tooltip-key":61},"Ability check","rules\u002Fability-check",[56,63,64],{},"You attempt something uncertain",[56,66,67],{},"A Difficulty Class the DM sets",[38,69,70,76,79],{},[56,71,72],{},[14,73],{"label":74,"tooltip-key":75},"Saving throw","rules\u002Fsaving-throw",[56,77,78],{},"Something is done to you and you resist",[56,80,81],{},"A DC set by whatever is doing it",[38,83,84,90,93],{},[56,85,86],{},[14,87],{"label":88,"tooltip-key":89},"Attack roll","rules\u002Fattack-roll",[56,91,92],{},"You try to hit something",[56,94,95],{},"The target's Armor Class",[10,97,98],{},"This matters more than it looks. Anything in the game that says it affects \"D20\nTests\" affects all three at once — so a feature that gives you a bonus to D20\nTests is helping you hit, resist and attempt, not just one of them.",[100,101,103],"h2",{"id":102},"difficulty","Difficulty",[10,105,106,107,111],{},"For a check or a save, the DM picks a\n",[14,108],{"label":109,"tooltip-key":110},"Difficulty Class","rules\u002Fdifficulty-class"," — the\nnumber to reach. The scale runs in steps of five:",[32,113,114,124],{},[35,115,116],{},[38,117,118,121],{},[41,119,120],{},"DC",[41,122,123],{},"How hard",[51,125,126,134,142,150,158,166],{},[38,127,128,131],{},[56,129,130],{},"5",[56,132,133],{},"Very easy",[38,135,136,139],{},[56,137,138],{},"10",[56,140,141],{},"Easy",[38,143,144,147],{},[56,145,146],{},"15",[56,148,149],{},"Medium",[38,151,152,155],{},[56,153,154],{},"20",[56,156,157],{},"Hard",[38,159,160,163],{},[56,161,162],{},"25",[56,164,165],{},"Very hard",[38,167,168,171],{},[56,169,170],{},"30",[56,172,173],{},"Nearly impossible",[10,175,176,177,181],{},"For an attack, nobody picks anything: the target number is the target's\n",[14,178],{"label":179,"tooltip-key":180},"Armor Class","rules\u002Farmor-class",", which is a\nproperty of the creature rather than a judgement call.",[100,183,185],{"id":184},"advantage-and-disadvantage","Advantage and disadvantage",[10,187,188,189,193,194,198],{},"When circumstances are strongly in your favour you roll with\n",[14,190],{"label":191,"tooltip-key":192},"Advantage","rules\u002Fadvantage",": roll two d20s and use\nthe higher. Against you, it is\n",[14,195],{"label":196,"tooltip-key":197},"Disadvantage","rules\u002Fdisadvantage"," — two d20s, use\nthe lower.",[10,200,201,202,205],{},"Two rules keep this from spiralling. They do not stack: three sources of\nadvantage are still just two dice. And they cancel out entirely — if you have\nboth, from however many sources, you roll one die as normal. Counting up how many\nof each you have is never necessary; you only ever ask whether you have ",[23,203,204],{},"any"," of\neach.",[100,207,209],{"id":208},"rerolling","Rerolling",[10,211,212,216],{},[14,213],{"label":214,"tooltip-key":215},"Heroic Inspiration","rules\u002Fheroic-inspiration"," lets\nyou reroll the die outright. You must use the new roll, so spending it on a 9 is\na real gamble rather than a free upgrade.",{"title":218,"searchDepth":219,"depth":219,"links":220},"",2,[221,222,223],{"id":102,"depth":219,"text":103},{"id":184,"depth":219,"text":185},{"id":208,"depth":219,"text":209},"When the outcome of something is in doubt, you make a\n: roll a twenty-sided die,\nadd every modifier that applies, and compare the total to a target number. Meet\nthe target or beat it and you succeed.","md",{},true,"\u002Fwiki\u002Fplaying-the-game\u002Fd20-tests",{"title":5,"description":224},"wiki\u002F3.playing-the-game\u002F4.d20-tests","WH5pLbus9nMVlTiDZdM0T08Q4UlCAJtvMOR8MVN4ltw",[233],{"title":234,"path":235,"stem":236,"children":237},"Wiki","\u002Fwiki","wiki\u002F1.index",[238,239,243,286,316,320],{"title":234,"path":235,"stem":236},{"title":240,"path":241,"stem":242},"Introduction","\u002Fwiki\u002Fintroduction","wiki\u002F2.introduction",{"title":244,"path":245,"stem":246,"children":247},"Playing the Game","\u002Fwiki\u002Fplaying-the-game","wiki\u002F3.playing-the-game\u002F1.index",[248,249,253,257,261,265,266,270,274,278,282],{"title":244,"path":245,"stem":246},{"title":250,"path":251,"stem":252},"Damage and Healing","\u002Fwiki\u002Fplaying-the-game\u002Fdamage-and-healing","wiki\u002F3.playing-the-game\u002F10.damage-and-healing",{"title":254,"path":255,"stem":256},"Conditions","\u002Fwiki\u002Fplaying-the-game\u002Fconditions","wiki\u002F3.playing-the-game\u002F11.conditions",{"title":258,"path":259,"stem":260},"Rhythm of Play","\u002Fwiki\u002Fplaying-the-game\u002Frhythm-of-play","wiki\u002F3.playing-the-game\u002F2.rhythm-of-play",{"title":262,"path":263,"stem":264},"The Six Abilities","\u002Fwiki\u002Fplaying-the-game\u002Fthe-six-abilities","wiki\u002F3.playing-the-game\u002F3.the-six-abilities",{"title":5,"path":228,"stem":230},{"title":267,"path":268,"stem":269},"Proficiency","\u002Fwiki\u002Fplaying-the-game\u002Fproficiency","wiki\u002F3.playing-the-game\u002F5.proficiency",{"title":271,"path":272,"stem":273},"Actions","\u002Fwiki\u002Fplaying-the-game\u002Factions","wiki\u002F3.playing-the-game\u002F6.actions",{"title":275,"path":276,"stem":277},"Social Interaction","\u002Fwiki\u002Fplaying-the-game\u002Fsocial-interaction","wiki\u002F3.playing-the-game\u002F7.social-interaction",{"title":279,"path":280,"stem":281},"Exploration","\u002Fwiki\u002Fplaying-the-game\u002Fexploration","wiki\u002F3.playing-the-game\u002F8.exploration",{"title":283,"path":284,"stem":285},"Combat","\u002Fwiki\u002Fplaying-the-game\u002Fcombat","wiki\u002F3.playing-the-game\u002F9.combat",{"title":287,"path":288,"stem":289,"children":290},"Creating a Character","\u002Fwiki\u002Fcreating-a-character","wiki\u002F4.creating-a-character\u002F1.index",[291,292,296,300,304,308,312],{"title":287,"path":288,"stem":289},{"title":293,"path":294,"stem":295},"Choosing a Class","\u002Fwiki\u002Fcreating-a-character\u002Fchoosing-a-class","wiki\u002F4.creating-a-character\u002F2.choosing-a-class",{"title":297,"path":298,"stem":299},"Origin","\u002Fwiki\u002Fcreating-a-character\u002Forigin","wiki\u002F4.creating-a-character\u002F3.origin",{"title":301,"path":302,"stem":303},"Ability Scores","\u002Fwiki\u002Fcreating-a-character\u002Fability-scores","wiki\u002F4.creating-a-character\u002F4.ability-scores",{"title":305,"path":306,"stem":307},"Alignment and Details","\u002Fwiki\u002Fcreating-a-character\u002Falignment","wiki\u002F4.creating-a-character\u002F5.alignment",{"title":309,"path":310,"stem":311},"Equipment","\u002Fwiki\u002Fcreating-a-character\u002Fequipment","wiki\u002F4.creating-a-character\u002F6.equipment",{"title":313,"path":314,"stem":315},"Beyond Level 1","\u002Fwiki\u002Fcreating-a-character\u002Fbeyond-level-1","wiki\u002F4.creating-a-character\u002F7.beyond-level-1",{"title":317,"path":318,"stem":319},"Rules Glossary","\u002Fwiki\u002Frules-glossary","wiki\u002F5.rules-glossary",{"title":321,"path":322,"stem":323,"children":324},"Dungeon Mastering","\u002Fwiki\u002Fdungeon-mastering","wiki\u002F6.dungeon-mastering\u002F1.index",[325,326,330,334,338,342,346,350],{"title":321,"path":322,"stem":323},{"title":327,"path":328,"stem":329},"Running the Game","\u002Fwiki\u002Fdungeon-mastering\u002Frunning-the-game","wiki\u002F6.dungeon-mastering\u002F2.running-the-game",{"title":331,"path":332,"stem":333},"Preparing a Session","\u002Fwiki\u002Fdungeon-mastering\u002Fpreparing-a-session","wiki\u002F6.dungeon-mastering\u002F3.preparing-a-session",{"title":335,"path":336,"stem":337},"Setting Difficulty","\u002Fwiki\u002Fdungeon-mastering\u002Fsetting-difficulty","wiki\u002F6.dungeon-mastering\u002F4.setting-difficulty",{"title":339,"path":340,"stem":341},"Building an Encounter","\u002Fwiki\u002Fdungeon-mastering\u002Fbuilding-an-encounter","wiki\u002F6.dungeon-mastering\u002F5.building-an-encounter",{"title":343,"path":344,"stem":345},"Running a Combat","\u002Fwiki\u002Fdungeon-mastering\u002Frunning-a-combat","wiki\u002F6.dungeon-mastering\u002F6.running-a-combat",{"title":347,"path":348,"stem":349},"Between Scenes","\u002Fwiki\u002Fdungeon-mastering\u002Fbetween-scenes","wiki\u002F6.dungeon-mastering\u002F7.between-scenes",{"title":351,"path":352,"stem":353},"Rewards","\u002Fwiki\u002Fdungeon-mastering\u002Frewards","wiki\u002F6.dungeon-mastering\u002F8.rewards",1767225600000]