[{"data":1,"prerenderedAt":274},["ShallowReactive",2],{"page-\u002Fwiki\u002Fplaying-the-game\u002Fproficiency":3,"navigation-main":152},{"id":4,"title":5,"body":6,"description":16,"extension":145,"meta":146,"navigation":147,"path":148,"seo":149,"stem":150,"__hash__":151},"wiki\u002Fwiki\u002F3.playing-the-game\u002F5.proficiency.md","Proficiency",{"type":7,"value":8,"toc":139},"minimark",[9,17,77,80,85,88,120,123,126,130,136],[10,11,12,16],"p",{},[13,14],"tooltip",{"label":5,"tooltip-key":15},"rules\u002Fproficiency"," is the game's word\nfor training. It is a single bonus, the same size for everything you are trained\nin, and it grows with your character's level rather than with practice.",[18,19,20,33],"table",{},[21,22,23],"thead",{},[24,25,26,30],"tr",{},[27,28,29],"th",{},"Character level",[27,31,32],{},"Bonus",[34,35,36,45,53,61,69],"tbody",{},[24,37,38,42],{},[39,40,41],"td",{},"1–4",[39,43,44],{},"+2",[24,46,47,50],{},[39,48,49],{},"5–8",[39,51,52],{},"+3",[24,54,55,58],{},[39,56,57],{},"9–12",[39,59,60],{},"+4",[24,62,63,66],{},[39,64,65],{},"13–16",[39,67,68],{},"+5",[24,70,71,74],{},[39,72,73],{},"17–20",[39,75,76],{},"+6",[10,78,79],{},"The bonus depends on your total character level and nothing else. It is the same\nnumber whether you are swinging a sword you were trained with or recalling a\npiece of lore you studied.",[81,82,84],"h2",{"id":83},"where-it-applies","Where it applies",[10,86,87],{},"You add your proficiency bonus when you are trained in what you are doing, and\nnot otherwise. In practice that means:",[89,90,91,105,112],"ul",{},[92,93,94,95,99,100,104],"li",{},"a ",[13,96],{"label":97,"tooltip-key":98},"skill","rules\u002Fskill"," you are proficient in, on\nan ",[13,101],{"label":102,"tooltip-key":103},"ability check","rules\u002Fability-check"," that uses\nit;",[92,106,94,107,111],{},[13,108],{"label":109,"tooltip-key":110},"saving throw","rules\u002Fsaving-throw"," in one of the\ntwo abilities your class grants;",[92,113,114,115,119],{},"an ",[13,116],{"label":117,"tooltip-key":118},"attack roll","rules\u002Fattack-roll"," with a weapon\nyou are trained in, or with your spells.",[10,121,122],{},"There is no half-credit. Either the bonus applies in full or it does not apply at\nall, which is what keeps the arithmetic on your sheet short.",[10,124,125],{},"You never add it twice to the same roll, either — with one exception.",[81,127,129],{"id":128},"expertise","Expertise",[10,131,132,135],{},[13,133],{"label":129,"tooltip-key":134},"rules\u002Fexpertise"," doubles your\nproficiency bonus, and only for the specific skills it names. At level 1 that is\nthe difference between +2 and +4; at level 17 it is +6 against +12, which is\nwide enough that an expert character succeeds at things others cannot seriously\nattempt.",[10,137,138],{},"It applies to the skill, not the ability. Expertise in Stealth does nothing for a\nDexterity check to catch a falling rope.",{"title":140,"searchDepth":141,"depth":141,"links":142},"",2,[143,144],{"id":83,"depth":141,"text":84},{"id":128,"depth":141,"text":129},"md",{},true,"\u002Fwiki\u002Fplaying-the-game\u002Fproficiency",{"title":5,"description":16},"wiki\u002F3.playing-the-game\u002F5.proficiency","J-1N2H9t50zeko0gHM9R7xMc0h8ylIaKS6uF3RI_qH4",[153],{"title":154,"path":155,"stem":156,"children":157},"Wiki","\u002Fwiki","wiki\u002F1.index",[158,159,163,206,236,240],{"title":154,"path":155,"stem":156},{"title":160,"path":161,"stem":162},"Introduction","\u002Fwiki\u002Fintroduction","wiki\u002F2.introduction",{"title":164,"path":165,"stem":166,"children":167},"Playing the Game","\u002Fwiki\u002Fplaying-the-game","wiki\u002F3.playing-the-game\u002F1.index",[168,169,173,177,181,185,189,190,194,198,202],{"title":164,"path":165,"stem":166},{"title":170,"path":171,"stem":172},"Damage and Healing","\u002Fwiki\u002Fplaying-the-game\u002Fdamage-and-healing","wiki\u002F3.playing-the-game\u002F10.damage-and-healing",{"title":174,"path":175,"stem":176},"Conditions","\u002Fwiki\u002Fplaying-the-game\u002Fconditions","wiki\u002F3.playing-the-game\u002F11.conditions",{"title":178,"path":179,"stem":180},"Rhythm of Play","\u002Fwiki\u002Fplaying-the-game\u002Frhythm-of-play","wiki\u002F3.playing-the-game\u002F2.rhythm-of-play",{"title":182,"path":183,"stem":184},"The Six Abilities","\u002Fwiki\u002Fplaying-the-game\u002Fthe-six-abilities","wiki\u002F3.playing-the-game\u002F3.the-six-abilities",{"title":186,"path":187,"stem":188},"D20 Tests","\u002Fwiki\u002Fplaying-the-game\u002Fd20-tests","wiki\u002F3.playing-the-game\u002F4.d20-tests",{"title":5,"path":148,"stem":150},{"title":191,"path":192,"stem":193},"Actions","\u002Fwiki\u002Fplaying-the-game\u002Factions","wiki\u002F3.playing-the-game\u002F6.actions",{"title":195,"path":196,"stem":197},"Social Interaction","\u002Fwiki\u002Fplaying-the-game\u002Fsocial-interaction","wiki\u002F3.playing-the-game\u002F7.social-interaction",{"title":199,"path":200,"stem":201},"Exploration","\u002Fwiki\u002Fplaying-the-game\u002Fexploration","wiki\u002F3.playing-the-game\u002F8.exploration",{"title":203,"path":204,"stem":205},"Combat","\u002Fwiki\u002Fplaying-the-game\u002Fcombat","wiki\u002F3.playing-the-game\u002F9.combat",{"title":207,"path":208,"stem":209,"children":210},"Creating a Character","\u002Fwiki\u002Fcreating-a-character","wiki\u002F4.creating-a-character\u002F1.index",[211,212,216,220,224,228,232],{"title":207,"path":208,"stem":209},{"title":213,"path":214,"stem":215},"Choosing a Class","\u002Fwiki\u002Fcreating-a-character\u002Fchoosing-a-class","wiki\u002F4.creating-a-character\u002F2.choosing-a-class",{"title":217,"path":218,"stem":219},"Origin","\u002Fwiki\u002Fcreating-a-character\u002Forigin","wiki\u002F4.creating-a-character\u002F3.origin",{"title":221,"path":222,"stem":223},"Ability Scores","\u002Fwiki\u002Fcreating-a-character\u002Fability-scores","wiki\u002F4.creating-a-character\u002F4.ability-scores",{"title":225,"path":226,"stem":227},"Alignment and Details","\u002Fwiki\u002Fcreating-a-character\u002Falignment","wiki\u002F4.creating-a-character\u002F5.alignment",{"title":229,"path":230,"stem":231},"Equipment","\u002Fwiki\u002Fcreating-a-character\u002Fequipment","wiki\u002F4.creating-a-character\u002F6.equipment",{"title":233,"path":234,"stem":235},"Beyond Level 1","\u002Fwiki\u002Fcreating-a-character\u002Fbeyond-level-1","wiki\u002F4.creating-a-character\u002F7.beyond-level-1",{"title":237,"path":238,"stem":239},"Rules Glossary","\u002Fwiki\u002Frules-glossary","wiki\u002F5.rules-glossary",{"title":241,"path":242,"stem":243,"children":244},"Dungeon Mastering","\u002Fwiki\u002Fdungeon-mastering","wiki\u002F6.dungeon-mastering\u002F1.index",[245,246,250,254,258,262,266,270],{"title":241,"path":242,"stem":243},{"title":247,"path":248,"stem":249},"Running the Game","\u002Fwiki\u002Fdungeon-mastering\u002Frunning-the-game","wiki\u002F6.dungeon-mastering\u002F2.running-the-game",{"title":251,"path":252,"stem":253},"Preparing a Session","\u002Fwiki\u002Fdungeon-mastering\u002Fpreparing-a-session","wiki\u002F6.dungeon-mastering\u002F3.preparing-a-session",{"title":255,"path":256,"stem":257},"Setting Difficulty","\u002Fwiki\u002Fdungeon-mastering\u002Fsetting-difficulty","wiki\u002F6.dungeon-mastering\u002F4.setting-difficulty",{"title":259,"path":260,"stem":261},"Building an Encounter","\u002Fwiki\u002Fdungeon-mastering\u002Fbuilding-an-encounter","wiki\u002F6.dungeon-mastering\u002F5.building-an-encounter",{"title":263,"path":264,"stem":265},"Running a Combat","\u002Fwiki\u002Fdungeon-mastering\u002Frunning-a-combat","wiki\u002F6.dungeon-mastering\u002F6.running-a-combat",{"title":267,"path":268,"stem":269},"Between Scenes","\u002Fwiki\u002Fdungeon-mastering\u002Fbetween-scenes","wiki\u002F6.dungeon-mastering\u002F7.between-scenes",{"title":271,"path":272,"stem":273},"Rewards","\u002Fwiki\u002Fdungeon-mastering\u002Frewards","wiki\u002F6.dungeon-mastering\u002F8.rewards",1767225600000]