Skilled Feat, Deception, Sleight of Hand
Ability Scores: Dexterity, Constitution, Charisma
Skill Proficiencies: Deception, Sleight of Hand
Feat: Skilled
Tool Proficiencies: Forgery Kit
Equipment: Choose A or B: (A) Forgery Kit, Costume, Fine Clothes, 15 GP; or (B) 50 GP
Link: Link to source
Once you were old enough to order an ale, you soon had a favorite stool in every tavern within ten miles of where you were born. As you traveled the circuit from public house to watering hole, you learned to prey on unfortunates who were in the market for a comforting lie or two—perhaps a sham potion or forged ancestry records.