Magic Initiate (Cleric) Feat, Insight, Religion
Ability Scores: Intelligence, Wisdom, Charisma
Skill Proficiencies: Insight, Religion
Feat: Magic Initiate (Cleric)
Tool Proficiencies: Calligrapher's Supplies
Equipment: Choose A or B: (A) Calligrapher's Supplies, Book (prayers), Holy Symbol, Parchment (10 sheets), Robe, 8 GP; or (B) 50 GP
Crafter Feat, Investigation, Persuasion
Ability Scores: Strength, Dexterity, Intelligence
Skill Proficiencies: Investigation, Persuasion
Feat: Crafter
Tool Proficiencies: Choose one kind of Artisan's Tools
Equipment: Choose A or B: (A) Artisan's Tools (same as Tool Proficiency), 2 Pouches, Traveler’s Clothes, 32 GP; or (B) 50 GP
Skilled Feat, Deception, Sleight of Hand
Ability Scores: Dexterity, Constitution, Charisma
Skill Proficiencies: Deception, Sleight of Hand
Feat: Skilled
Tool Proficiencies: Forgery Kit
Equipment: Choose A or B: (A) Forgery Kit, Costume, Fine Clothes, 15 GP; or (B) 50 GP
Alert Feat, Stealth, Sleight of Hand
Ability Scores: Dexterity, Constitution, Intelligence
Skill Proficiencies: Sleight of Hand, Stealth
Feat: Alert
Tool Proficiencies: Thieves’ Tools
Equipment: Choose A or B: (A) 2 Daggers, Thieves’ Tools, Crowbar, 2 Pouches, Traveler’s Clothes, 16 GP; or (B) 50 GP
Musician Feat, Acrobatics, Performance
Ability Scores: Strength, Dexterity, Charisma
Skill Proficiencies: Acrobatics, Performance
Feat: Musician
Tool Proficiencies: Choose one kind of Musical Instrument
Equipment: Choose A or B: (A) Musical Instrument (same as Tool Proficiency), 2 Costumes, Mirror, Perfume, Traveler’s Clothes, 11 GP; or (B) 50 GP
Tough Feat, Animal Handling, Nature
Ability Scores: Strength, Constitution, Wisdom
Skill Proficiencies: Animal Handling, Nature
Feat: Tough
Tool Proficiencies: Carpenter's Tools
Equipment: Choose A or B: (A) Sickle, Carpenter's Tools, Healer's Kit, Iron Pot, Shovel, Traveler’s Clothes, 30 GP; or (B) 50 GP
Alert Feat, Athletics, Perception
Ability Scores: Strength, Intelligence, Wisdom
Skill Proficiencies: Athletics, Perception
Feat: Alert
Tool Proficiencies: Choose one kind of Gaming Set
Equipment: Choose A or B: (A) Spear, Light Crossbow, 20 Bolts, Gaming Set (same as Tool Proficiency), Hooded Lantern, Manacles, Quiver, Traveler’s Clothes, 12 GP; or (B) 50 GP
Magic Initiate (Druid) Feat, Stealth, Survival
Ability Scores: Dexterity, Constitution, Wisdom
Skill Proficiencies: Stealth, Survival
Feat: Magic Initiate (Druid)
Tool Proficiencies: Cartographer's Tools
Equipment: Choose A or B: (A) Shortbow, 20 Arrows, Cartographer's Tools, Bedroll, Quiver, Tent, Traveler’s Clothes, 3 GP; or (B) 50 GP
Healer Feat, Medicine, Religion
Ability Scores: Constitution, Wisdom, Charisma
Skill Proficiencies: Medicine, Religion
Feat: Healer
Tool Proficiencies: Herbalism Kit
Equipment: Choose A or B: (A) Quarterstaff, Herbalism Kit, Bedroll, Book (Philosophy), Lamp, Oil (3 flasks), Traveler’s Clothes, 16 GP; or (B) 50 GP
Lucky Feat, Animal Handling, Persuasion
Ability Scores: Constitution, Intelligence, Charisma
Skill Proficiencies: Animal Handling, Persuasion
Feat: Lucky
Tool Proficiencies: Navigator's Tools
Equipment: Choose A or B: (A) Navigator's Tools, 2 Pouches, Traveler’s Clothes, 22 GP; or (B) 50 GP
Skilled Feat, History, Persuasion
Ability Scores: Strength, Intelligence, Charisma
Skill Proficiencies: History, Persuasion
Feat: Skilled
Tool Proficiencies: Choose one kind of Gaming Set
Equipment: Choose A or B: (A) Gaming Set (same as Tool Proficiency), Fine Clothes, Perfume, 29 GP; or (B) 50 GP
Magic Initiate (Wizard) Feat, Arcana, History
Ability Scores: Constitution, Intelligence, Wisdom
Skill Proficiencies: Arcana, History
Feat: Magic Initiate (Wizard)
Tool Proficiencies: Calligrapher's Supplies
Equipment: Choose A or B: (A) Quarterstaff, Calligrapher's Supplies, Book (history), Parchment (8 sheets), Robe, 8 GP; or (B) 50 GP
Tavern Brawler Feat, Acrobatics, Perception
Ability Scores: Strength, Dexterity, Wisdom
Skill Proficiencies: Acrobatics, Perception
Feat: Tavern Brawler
Tool Proficiencies: Navigator's Tools
Equipment: Choose A or B: (A) Dagger, Navigator's Tools, Rope, Traveler’s Clothes, 20 GP; or (B) 50 GP
Skilled Feat, Investigation, Perception
Ability Scores: Dexterity, Intelligence, Wisdom
Skill Proficiencies: Investigation, Perception
Feat: Skilled
Tool Proficiencies: Calligrapher's Tools
Equipment: Choose A or B: (A) Calligrapher's Supplies, Fine Clothes, Lamp, Oil, Parchment (12 sheets), 23 GP; or (B) 50 GP
Savage Attacker Feat, Athletics, Intimidation
Ability Scores: Strength, Dexterity, Constitution
Skill Proficiencies: Athletics, Intimidation
Feat: Savage Attacker
Tool Proficiencies: Choose one kind of Gaming Set
Equipment: Choose A or B: (A) Spear, Shortbow, 20 Arrows, Gaming Set (same as Tool Proficiency), Healer's Kit, Quiver, Traveler’s Clothes, 14 GP; or (B) 50 GP
Lucky Feat, Insight, Stealth
Ability Scores: Dexterity, Wisdom, Charisma
Skill Proficiencies: Insight, Stealth
Feat: Lucky
Tool Proficiencies: Thieves’ Tools
Equipment: Choose A or B: (A) 2 Daggers, Thieves' Tools, Gaming Set (any), Bedroll, 2 Pouches, Traveler’s Clothes, 16 GP; or (B) 50 GP