These celestial Ratatosk dwell upon Yggdrasil and all its branches.
Endlessly curious, the Ekkore carry messages across the planes, sharing information from individual to individual in a never-ending gossip network.
Clever and Endlessly Curious Squirrel Folk
Ratatosk, also known as squirrel folk, are a race of squirrel-like humanoids that originate from the branches of Yggdrasil.
Ratatosk are endlessly curious gossips, sharing messages, spreading rumours and gathering secrets in their never-ending information network.
In the byways of Yggdrasil, Ratatosk often act as guides, leading planar travelers, though it is not uncommon to find squirrel-folk offering their services as couriers, thieves, or even spies.
As a Ratatosk, you can choose between these lineages.
These celestial Ratatosk dwell upon Yggdrasil and all its branches.
Endlessly curious, the Ekkore carry messages across the planes, sharing information from individual to individual in a never-ending gossip network.
Förlett are Ratatosk that have settled in the Feywild after the destruction of their ancestral home on the World Tree.
Förlett are insatiable gossips and tricksters whose joy in gathering secrets is only eclipsed by their delight in spreading those gathered morsels of gossip in mischievous ways.
Even though they do not call Yggdrasil their home anymore, Förlett are still attuned to the World Tree.
The Tradvakt, also called Ratatosk warlords, believe themselves to be the guardians and protectors of Yggdrasil and the branches of the World Tree.
Larger than their squirrel-folk cousins, the Tradvakt train from a young age to master weapons and battle tactics. They act to maintain order in their communities and stamp out dangers that threaten those settlements.
As a Ratatosk, you have these special traits.
You have a climbing speed equal to your walking speed.
When you fall at least 10 feet, you can use your reaction to extend your skin membranes to glide horizontally a number of feet equal to your walking speed, and you take 0 damage from the fall. You determine the direction of the glide.
You can move through the space of any creature that is a size larger than you, but you can’t stop in the same space.
Your sharp tusks are natural weapons, which you can use to make unarmed strikes. If you hit with them, you deal 1 piercing damage plus 1d4 psychic damage.
You are attuned to the World Tree and can tap into its power. You know the Message and Vicious Mockery cantrips.
Your exposure to many different realms and cultures allows you to learn one additional language that you and your DM agree is appropriate for the character and campaign.
You have Darkvision with a range of 60 feet.