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Blinding Smite

Spell • PHB

Spell Level: 3

Spell School: Evocation

Casting Time: 1 Bonus Action (which you take immediately after htting a creature with a Melee weapon or an Unarmed Strike)

Components: V

Range: Self

Area: None

Duration: Time

Conditions/Effects: Damage (Radiant), Control

Saving Throw: Constitution

Ritual: No

Scaling: Spell Slot Level

Classes: Paladin

Link: Link to source

The target hit by the strike takes an extra 3d8 Radiant damage from the attack, and the target has the Blinded condition until the spell ends. At the end of each of its turns, the Blinded target makes a Constitution saving throw, ending the spell on itself on a success.

Using a Higher-Level Spell Slot. The extra damage increases by 1d8 for each spell slot level above 3.