Paladin

Class • BRLink to source

The Paladin

A Devout Warrior of Sacred Oaths

Hit Point Die: d10

Primary Abilities: Strength, Charisma

Saving Throw Proficiencies: Wisdom, Charisma

Skill Proficiencies: Choose 2 from Athletics, Insight, Intimidation, Medicine, Persuasion, Religion

Weapon Proficiencies: Simple Weapons, Martial Weapons

Armor Proficiencies: Light Armor, Medium Armor, Heavy Armor, Shields

Tool Proficiencies: None

Starting Equipment: Choose A or B: (A) Chain Mail, Shield, Longsword, 6 Javelins, Holy Symbol, Priest’s Pack, and 9 GP; or (B) 150 GP

Subclasses: Oath of Devotion, Oath of Glory, Oath of the Ancients, Oath of Vengeance

Paladins are united by their oaths to stand against the forces of annihilation and corruption. Whether sworn before a god’s altar, in a sacred glade before nature spirits, or in a moment of desperation and grief with the dead as the only witnesses, a Paladin’s oath is a powerful bond. It is a source of power that turns a devout warrior into a blessed champion.

Paladins train to learn the skills of combat, mastering a variety of weapons and armor. Even so, their martial skills are secondary to the magical power they wield: power to heal the injured, smite their foes, and protect the helpless and those who fight at their side.

Almost by definition, the life of a Paladin is an adventuring life, for every Paladin lives on the front lines of the cosmic struggle against annihilation. Fighters are rare enough among the ranks of a world’s armies, but even fewer people can claim the calling of a Paladin. When they do receive the call, these blessed folk turn from their former occupations and take up arms and magic.

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