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Call Lightning

Spell • PHB

Spell Level: 3

Spell School: Conjuration

Casting Time: 1 Action

Components: V, S

Range: 120 ft.

Area: 60 ft. Cylinder

Duration: Concentration (10 Minute)

Conditions/Effects: Damage (Lightning)

Saving Throw: Dexterity

Ritual: No

Scaling: Spell Slot Level

Classes: Druid

Link: Link to source

A storm cloud appears at a point within range that you can see above yourself. It takes the shape of a Cylinder that is 10 feet tall with a 60-foot radius.

When you cast the spell, choose a point you can see under the cloud. A lightning bolt shoots from the cloud to that point. Each creature within 5 feet of that point makes a Dexterity saving throw, taking 3d10 Lightning damage on a failed save or half as much damage on a successful one.

Until the spell ends, you can take a Magic action to call down lightning in that way again, targeting the same point or a different one.

If you’re outdoors in a storm when you cast this spell, the spell gives you control over that storm instead of creating a new one. Under such conditions, the spell’s damage increases by 1d10.

Using a Higher-Level Spell Slot. The damage increases by 1d10 for each spell slot level above 3.