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Control Weather

Spell • PHB

Spell Level: 8

Spell School: Transmutation

Casting Time: 10 Minute

Components: V, S, M (burning incense)

Range: Self

Area: 26400 ft. Sphere

Duration: Concentration (8 Hour)

Conditions/Effects: Control, Environment

Saving Throw: None

Ritual: No

Scaling: None

Classes: Cleric, Druid, Wizard

Link: Link to source

You take control of the weather within 5 miles of you for the duration. You must be outdoors to cast this spell, and it ends early if you go indoors.

When you cast the spell, you change the current weather conditions, which are determined by the DM. You can change precipitation, temperature, and wind. It takes 1d4 × 10 minutes for the new conditions to take effect. Once they do so, you can change the conditions again. When the spell ends, the weather gradually returns to normal.

When you change the weather conditions, find a current condition on the following tables and change its stage by one, up or down. When changing the wind, you can change its direction.

StageCondition
1Clear
2Light clouds
3Overcast or ground fog
4Rain, hail, or snow
5Torrential rain, driving hail, or blizzard
StageCondition
1Heat wave
2Hot
3Warm
4Cool
5Cold
6Freezing
StageCondition
1Calm
2Moderate wind
3Strong wind
4Gale
5Storm