Spell Level: 5
Spell School: Abjuration
Casting Time: 1 Action
Components: V, S
Range: 60 ft.
Area: 30 ft. Sphere
Duration: Instantaneous
Conditions/Effects: Healing
Saving Throw: None
Ritual: No
Scaling: Spell Slot Level
Classes: Bard, Cleric, Druid, Life Domain
Link: Link to source
A wave of healing energy washes out from a point you can see within range. Choose up to six creatures in a 30-foot-radius Sphere centered on that point. Each target regains Hit Points equal to 5d8 plus your spellcasting ability modifier.
Using a Higher-Level Spell Slot. The healing increases by 1d8 for each spell slot level above 5.