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Raise Dead

Spell • PHB

Spell Level: 5

Spell School: Necromancy

Casting Time: 1 Hour

Components: V, S, M (a diamond worth 500+ GP, which the spell consumes)

Range: Touch

Area: None

Duration: Instantaneous

Conditions/Effects: Healing

Saving Throw: None

Ritual: No

Scaling: None

Classes: Bard, Cleric, Paladin

Link: Link to source

With a touch, you revive a dead creature if it has been dead no longer than 10 days and it wasn’t Undead when it died.

The creature returns to life with 1 Hit Point. This spell also neutralizes any poisons that affected the creature at the time of death.

This spell closes all mortal wounds, but it doesn’t restore missing body parts. If the creature is lacking body parts or organs integral for its survival—its head, for instance—the spell automatically fails.

Coming back from the dead is an ordeal. The target takes a −4 penalty to D20 Tests. Every time the target finishes a Long Rest, the penalty is reduced by 1 until it becomes 0.