Steel Wind Strike

Spell • PHBLink to source

Spell Level: 5

Spell School: Conjuration

Casting Time: 1 Action

Components: S, M (a Melee weapon worth 1+ SP)

Range: 30 ft.

Area: None

Duration: Instantaneous

Conditions/Effects: Force, Combat, Damage, Teleportation

Attack/Save:

Ritual: No

Scaling: None

Classes: Ranger, Wizard, War Domain

You flourish the weapon used in the casting and then vanish to strike like the wind. Choose up to five creatures you can see within range. Make a melee spell attack against each target. On a hit, a target takes 6d10 Force damage.

You then teleport to an unoccupied space you can see within 5 feet of one of the targets.

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