Spell Level: 5
Spell School: Transmutation
Casting Time: 1 Bonus Action
Components: V, S, M (a Quiver worth 1+ GP)
Range: Self
Area: None
Duration: Concentration (1 Minute)
Conditions/Effects: Buff
Attack/Save:
Ritual: No
Scaling: None
Classes: Ranger
When you cast the spell and as a Bonus Action until it ends, you can make two attacks with a weapon that fires Arrows or Bolts, such as a Longbow or a Light Crossbow. The spell magically creates the ammunition needed for each attack. Each Arrow or Bolt created by the spell deals damage like a nonmagical piece of ammunition of its kind and disintegrates immediately after it hits or misses.