Swift Quiver

Spell • PHBLink to source

Spell Level: 5

Spell School: Transmutation

Casting Time: 1 Bonus Action

Components: V, S, M (a Quiver worth 1+ GP)

Range: Self

Area: None

Duration: Concentration (1 Minute)

Conditions/Effects: Buff

Attack/Save:

Ritual: No

Scaling: None

Classes: Ranger

When you cast the spell and as a Bonus Action until it ends, you can make two attacks with a weapon that fires Arrows or Bolts, such as a Longbow or a Light Crossbow. The spell magically creates the ammunition needed for each attack. Each Arrow or Bolt created by the spell deals damage like a nonmagical piece of ammunition of its kind and disintegrates immediately after it hits or misses.

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