Spell Level: 1
Spell School: Evocation
Casting Time: 1 Bonus Action (which you take immediately after hitting a target with a Melee weapon or an Unarmed Strike)
Components: V
Range: Self
Area: None
Duration: Instantaneous
Conditions/Effects: Thunder, Control, Damage
Attack/Save:
Ritual: No
Scaling: Spell Slot Level
Classes: Paladin
Your strike rings with thunder that is audible within 300 feet of you, and the target takes an extra 2d6 Thunder damage from the attack. Additionally, if the target is a creature, it must succeed on a Strength saving throw or be pushed 10 feet away from you and have the Prone condition.
Using a Higher-Level Spell Slot. The damage increases by 1d6 for each spell slot level above 1.