You gain the ability to conserve and enhance your mage abilities beyond the norm. Whenever you cast a mage spell of 1st level or higher, gain an arcane charge of the equivalent level up to 5th level. Spells slots higher than 5th give a 5th level arcane charge. These charges last until they are used, replaced by a higher level charge, or after 1 minute has passed.
You may expend an arcane charge to grant yourself one of the following effects. This effect lasts until the end of your next turn.
- As a bonus action, you can add a bonus equal to the
arcane charge’s level to Attack and Damage rolls for
your next Mage Spell. - As a bonus action or reaction, you can add a bonus
equal to the arcane charge’s level to Saving Throws
against Magic or Magical Effects.