Spell Level: 5
Spell School: Divination
Casting Time: 1 Minute
Components: V, S
Range: Self
Area: None
Duration: Instantaneous
Conditions/Effects: Environment, Exploration, Foreknowledge, Utility
Saving Throw: None
Ritual: Yes
Scaling: None
Link: Link to source
You commune with nature spirits and gain knowledge of the surrounding area. In the outdoors, the spell gives you knowledge of the area within 3 miles of you. In caves and other natural underground settings, the radius is limited to 300 feet. The spell doesn’t function where nature has been replaced by construction, such as in castles and settlements.
Choose three of the following facts; you learn those facts as they pertain to the spell’s area:
For example, you could determine the location of a powerful monster in the area, the locations of bodies of water, and the locations of any towns.