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Conjure Woodland Beings

Spell • PHB

Spell Level: 4

Spell School: Conjuration

Casting Time: 1 Action

Components: V, S

Range: Self

Area: 10 ft. Sphere

Duration: Concentration (10 Minute)

Conditions/Effects: Damage (Force), Summoning

Saving Throw: Wisdom

Ritual: Yes

Scaling: Spell Slot Level

Classes: Druid, Ranger

Link: Link to source

You conjure nature spirits that flit around you in a 10-foot Emanation for the duration. Whenever the Emanation enters the space of a creature you can see and whenever a creature you can see enters the Emanation or ends its turn there, you can force that creature to make a Wisdom saving throw. The creature takes 5d8 Force damage on a failed save or half as much damage on a successful one. A creature makes this save only once per turn.

In addition, you can take the Disengage action as a Bonus Action for the spell’s duration.

Using a Higher-Level Spell Slot. The damage increases by 1d8 for each spell slot level above 4.