Spell Level: 1
Spell School: Transmutation
Casting Time: 1 Bonus Action
Components: V, S, M (a grasshopper’s hind leg)
Range: Touch
Area: None
Duration: Time
Conditions/Effects: Movement
Saving Throw: None
Ritual: No
Scaling: Spell Slot Level
Classes: Druid, Ranger, Sorcerer, Wizard
Link: Link to source
You touch a willing creature. Once on each of its turns until the spell ends, that creature can jump up to 30 feet by spending 10 feet of movement.
Using a Higher-Level Spell Slot. You can target one additional creature for each spell slot level above 1.