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Spell • PHBLink to source

Spell Level: 1

Spell School: Transmutation

Casting Time: 1 Bonus Action

Components: V, S, M (a grasshopper’s hind leg)

Range: Touch

Area: None

Duration: Time

Conditions/Effects: Movement

Attack/Save:

Ritual: No

Scaling: Spell Slot Level

Classes: Druid, Ranger, Sorcerer, Wizard, Arcane Trickster, Eldritch Knight

You touch a willing creature. Once on each of its turns until the spell ends, that creature can jump up to 30 feet by spending 10 feet of movement.

Using a Higher-Level Spell Slot. You can target one additional creature for each spell slot level above 1.

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