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Magic Weapon

Spell • PHB

Spell Level: 2

Spell School: Transmutation

Casting Time: 1 Bonus Action

Components: V, S

Range: Touch

Area: None

Duration: Time

Conditions/Effects: Buff

Saving Throw: None

Ritual: No

Scaling: Spell Slot Level

Classes: Paladin, Ranger, Sorcerer, Wizard, Oath of Glory, War Domain

Link: Link to source

You touch a nonmagical weapon. Until the spell ends, that weapon becomes a magic weapon with a +1 bonus to attack rolls and damage rolls. The spell ends early if you cast it again.

Using a Higher-Level Spell Slot. The bonus increases to +2 with a level 3–5 spell slot. The bonus increases to +3 with a level 6+ spell slot.