Spell Level: 3
Spell School: Transmutation
Casting Time: 1 Action
Components: V, S, M (a short reed)
Range: 30 ft.
Area: None
Duration: Time
Conditions/Effects: Buff
Attack/Save:
Ritual: Yes
Scaling: None
Classes: Druid, Ranger, Sorcerer, Wizard, Arcane Trickster, Circle of the Sea, Eldritch Knight
This spell grants up to ten willing creatures of your choice within range the ability to breathe underwater until the spell ends. Affected creatures also retain their normal mode of respiration.